Limboy
Apple Intelligence | Create memory movies | iPhone 16

Apple Intelligence on iPhone 16 is here. Just enter a description in the Photos app, and Apple Intelligence will find the best photos and videos to create a custom memory movie, whenever you need one. Learn more about iPhone 16: https://www.apple.com/iphone/ Learn more about Apple Intelligence: https://www.apple.com/apple-intelligence/ “Genius” by Krizz Kaliko: https://apple.co/Genius-KrizzKaliko “Dads and Daughters“ by MaRynn Taylor: https://apple.co/Dads-and-Daughters Audio Descriptions: https://youtu.be/oE4_vrYj8dQ #AppleIntelligence #iPhone16 #iphone16pro Welcome to the official Apple YouTube channel. Here you’ll find news about product launches, tutorials, and other great content. Our more than 160,000 employees are dedicated to making the best products on earth, and to leaving the world better than we found it.

苹果的这个 AI 广告(and this one too: https://www.youtube.com/watch?v=3m0MoYKwVTM),真是绝佳的 Anti AI 广告。它核心要表达的可能是:即使由于某些原因错过了一些重要事件,AI 也能帮你弥补回来。但从效果上看,女主似乎成了反派,内心 OS 大概是:你们啊,too young too simple,这份「大礼」,其实只花了我 10 秒钟,看把你们给感动的。

用 Claude Computer 来解决当天的 Wordle,有一种智能按键精灵的感觉

掰了10小时纹丝不动,这玩意儿真是人类能打开的吗?【Pro No. 4 - Numbered Limited Edition】

本期点赞过16万,下次直接上电锯! 本期PUZZLE:Pro No. 4 - Numbered Limited Edition(价格约1600RMB) 更多有意思的Puzzle都在这: www.puzzlemaster.ca/?a=1019707 _____________________________ 其他平台,请认准官方账号哦~ 抖音账号:GM的秘密基地 抖音号:GMSecretBase B站账号:GM的秘密基地 主页链接:https://space.bilibili.com/73415355?from=search&seid=10502803081388297711 微博:GM的秘密基地 主页链接:https://weibo.com/u/6536395642 公众号:GM的秘密基地

粉丝给这位小哥寄了两个 puzzle,很有意思

Procrastination and the Bikeshed Effect

The book Producing Open Source Software: How to Run a Successful Free Software Project [http://www.amazon.com/dp/0596007590/?tag=codihorr-20] is a fantastic reference for anyone involved in a software project – whether you're running the show or not. [http://www.amazon.com/dp/0596007590/?tag=codihorr-20] In addition

不要把时间浪费在那些讨论门槛低、谁都能发表看法、很难达成共识的话题上,比如自行车棚的颜色。

Thus, consensus is hardest to achieve in technical questions that are simple to understand and easy to have an opinion about, and in "soft" topics such as organization, publicity, funding, etc. People can participate in those arguments forever, because there are no qualifications necessary for doing so, no clear ways to decide (even afterward) if a decision was right or wrong, and because simply outwaiting other discussants is sometimes a successful tactic.

因此,在技术性问题中,那些易于理解且容易产生看法的问题上,最难达成共识。而在诸如组织、宣传、资金等“软”话题上也是如此。人们可以永远参与这些争论,因为无需任何资格即可参与,也没有明确的方法来决定(即使在事后)一个决定是对是错,而且有时仅仅是比其他讨论者更有耐心等待也是一种成功的策略。

Humbleteam is a digital product design agency, award-winning but humble

We design successful digital products and brand experiences for startups and enterprises in all business sectors on land, at sea and in space.

这个网站的设计看着好舒服,连 404 都设计得很漂亮

Ludovico Einaudi: Tiny Desk Concert

Kara Frame | July 15, 2022 Ludovico Einaudi was on a North American tour, playing before audiences in the thousands, when he stopped by the NPR office to play a far more intimate setting: a Tiny Desk set. It’s the first tour for the Italian pianist and composer since the beginning of the pandemic, following the release of his 2022 album, Underwater. It’s an album that captures how many have felt in the pandemic — feeling underwater, or trapped in another world. It’s that relatable feeling — like we’re treading water trying to remain above the surface, powering through the adversity of the last two years — that makes Einaudi’s music so emotional and reflective. The pulsating strings of the opening song to his Tiny Desk concert, the track “Experience” from his 2013 album In A Time Lapse, demand attention, captivating the audience. The fact that the song recently went viral due to a TikTok trend only proves how welcoming Einaudi’s music is — and why he is the most-streamed classical pianist of all time. Ludovico Einaudi’s presence at the piano keeps you waiting for more. His fingers glide over the keys effortlessly, but he never seems rushed. As he plays, his eyes are closed. And in this concert, you can tell his music moves him as much as it does his audience. SET LIST “Experience” “Fly” “Flora” “Low Mist” MUSICIANS Ludovico Einaudi: piano Federico Mecozzi: violin Redi Hasa: cello Francesco Arcuri: percussion TINY DESK TEAM Producer/Director: Kara Frame Audio Engineer: Josh Rogosin Director: Joshua Bryant Creative Director: Bob Boilen Series Producer: Bobby Carter Editor: Kara Frame Videographers: Kara Frame, Joshua Bryant, Michael Zamora, Pierre Kattar Production Assistant: Jill Britton, Joby Tanseco Tiny Desk Team: Suraya Mohamed, Marissa Lorusso, Hazel Cills, Ashley Pointer, Maia Stern VP, Visuals and Music: Keith Jenkins Senior VP, Programming: Anya Grundmann #tinydesk #nprmusic #ludovicoeinaudi

Ludovico Einaudi: Tiny Desk Concert

ₕₐₘₚₜₒₙ — e/acc (@hamptonism)

No matter how isolated you are and how lonely you feel, if you do your work truly and conscientiously, unknown friends will come and seek you. - Carl Jung

Ben Lang (@benln)

YC's essential advice for startups:

这个网站的作者估计也是受不了现在的 web 体验,把一些常见的影响体验的元素集合到了这个抽象的网站里,只能说非常到位!

PingPod | The Future of Ping-Pong

Whether you’re a beginner or an expert, a seriously good time is waiting for you at PingPod. Book tables, take lessons, throw a party, join a league, and more.

太喜欢这个创意了,把乒乓球从文体中心剥离出来,单独做成一个 24 小时可预约的项目。上班前预定场地,下班后拉上几个乒友活动活动,要是杭州也有这样的设施,我应该会用,如果离得近的话。

Juice it or lose it - a talk by Martin Jonasson & Petri Purho

Try the game here: http://grapefrukt.com/f/games/juicy-breakout/ (ESC for menu) Fork us on github: https://github.com/grapefrukt/juicy-breakout "A juicy game feels alive and responds to everything you do tons of cascading action and response for minimal user input. " Big thanks to Niklas Ström for making music and sound effects for us and to Stina for filming. References: http://www.robertpenner.com/easing/ http://www.game-feel.com/ http://www.gamasutra.com/view/feature/2438/how_to_prototype_a_game_in_under_7_.php http://sol.gfxile.net/interpolation/ Emily Short - Make it juicy! http://emshort.wordpress.com/2008/05/24/make-it-juicy/ 12 Principles of Animation http://minyos.its.rmit.edu.au/aim/a_notes/anim_principles.html The Art of Diablo 3 http://gdcvault.com/play/1015306/The-Art-of-Diablo Easing related: https://www.evernote.com/shard/s1/note/c1b7f010-4564-46d9-a8c2-083d8e014b93/closetgeekshow/interactive_linkbomb#b=17e9243e-1ea9-4c2d-a6f3-48fed720f3f6&n=c1b7f010-4564-46d9-a8c2-083d8e014b93 http://blogs.msdn.com/b/shawnhar/archive/2007/05/03/transitions-part-one-the-importance-of-curves.aspx http://www.timotheegroleau.com/Flash/experiments/easing_function_generator.htm

通过对一个很简单的游戏的迭代,讲清楚了什么是 Juice,以及它对游戏的重要性。用到动画片里的话,最经典的应该是「猫和老鼠」了。

Geek (@geekbb)

又学到了~原来 Cloudflare 有一个 Origin Rules 功能,可以自定义域名回源到指定端口。也就是说我部署在 NAS 上一堆使用端口访问的服务,可以抛弃 Nginx Proxy Manager 做反代了,每个域名可以创建 10 条规则,真是越来越离不开 Cloudflare。🥰 附简易教程: https://u2u.us.kg/cf-origin-rules

原来 cloudflare 还能这么用,不过需要把端口暴露出来,会增加些风险。

赵纯想 (@liseami1)

大模型开奖结果,恭喜 @Meet_OnMars 。我认为我的提示词是公平公正的,但还是觉得币圈的meme对网络语料侵入得有点严重,柴犬、mars、火星... Quoting 赵纯想 (@liseami1) App上线倒计时15天,先小抽一件!只需转发点赞。一件成本足足178元,下了狠料了,康丽数码直喷印刷。规则:采用AI多模态的方式开奖,将转发者的用户名截图扔给大模型,让它随便说一个。

大语言模型还能用来抽奖,学到了···

这是一个拼多多的铁粉整理的关于黄峥的文章集(截止到 2018 年),包括他的成长历程、原创文章、致股东的信、采访实录。

看了这些内容后,我对他的感受除了聪明和勤奋外,最深刻的还是他的「知行合一」。与巴菲特的那顿晚餐让他领悟到了一个道理:

这顿饭对我最大的意义可能让我意识到简单和常识的力量,人的思想是很容易被污染的,当你对一件事作判断的时候,你需要了解背景和事实,了解之后你需要的不是睿智,而是面对事实时是否还有勇气用理性、用常识来判断。常识是显而易见、容易理解的,但我们各种因为成长、学习形成的偏见和个人利益的诉求蒙蔽了我们。

如果按照常规的思维去看电商市场,当时的阿里、京东已经是其中的巨头,再想从中找到一条路杀进去,任谁看了都会觉得机会渺茫。但换一个视角,从需求侧和消费侧去看,将重心倾斜到消费侧,去研究不同的人群,结合已经验证可行的 Costco 模式,加上一点创新(如社交游戏),或许能挖一挖巨头们的墙角。

假设我们能让前端消费者多一点耐心及和其他人协调的愿望,放弃一部分所见即所得、现在马上要的冲动,那么我们就有机会利用人和人推荐、人和人之间关系、兴趣的相似点,做人以群分的归并,把每个人个性化的需求归集成有一定时间富裕度的计划性需求。这种需求的归集程度也许没有像沃尔玛这种半年期的批量订单那么大,但也是够让工厂一条产线经济地运转。这样我们就有机会把一个大的沃尔玛订单拆成 50 个小的批量订单,后端的生产也就可以摆脱对沃尔玛的依赖,改变原有授权产商全量计划生产的模式,进而由几十家有生产能力的厂商来市场竞争,这个按各种不同需求归集的 50 个批量订单。

这就是拼多多背后的理念,让穷人给富人卖保险。

在“后资本主义”的时代里,假设钱的有效再分配和积累同样重要。我不禁在想,有没有可能同样用保险和复利,或者说是倒过来的保险和复利来让财富分配更均匀一些呢?存不存在一些机制能让穷人也能卖“保险”给富人,穷人也能卖一些自己的“软实力”、自己的意愿、抗风险能力给富人,从而实现更精细化的反馈,周期更短的钱从富人向穷人回流的循环呢?

在做拼多多之前,黄峥就有过不少电商/游戏方面的积累,并通过多次创业凝聚了一批核心团队成员。

为了弄清楚一些销售问题,黄峥亲自跑去国美、苏宁当导购,通过面对面接触大量客户,解决了眼下欧酷存在的许多销售问题。

2010 年黄峥创办的杭州乐其,一家做母婴、食品的电商代运营公司。中国最大的食品、母婴品类的代运营商,5 大企业中做了 4 个(2016 年腾讯演讲)。这次创业让黄峥有机会接触到大量中小企业。

2013 年创办寻梦游戏:这是一款在微信平台上提供角色扮演的游戏,官网披露目前在运营的有 2 款游戏。从寻梦游戏,孵化了拼多多项目。2015 年 4 月,创立拼好货,开创社交电商新模式。

一定程度上,我觉得黄峥跟巴菲特有点像,都是特别擅长/喜欢玩自己能力圈范围内的事情,而且能玩很久。他对持续创业是这么说的:

  1. 我喜欢当前的事和团队,再次创业能让我自己更幸福或者说更快乐。
  2. 自己还有一些野心,还有一些能力和能量没有释放,隐约觉得当前的机会有可能让自己做出一个影响面更大,自己成就感更强的事。

这也能解释为什么在 Google 工作三年,差不多财务自由后,还要再辛苦地创业。在做拼好货之前,他有九、十个月在家休息(相当于 Gap Year 了),把幸福感这事想明白了。

人活着,最重要是讲我追求自身的幸福,我发现两个事情对我是带来深层次的幸福感。第一个就是很深度的和一帮自己喜欢的小伙伴披荆斩棘创造一个什么东西,这个过程是对我确实是有幸福感的,一起欢笑流眼泪,一起渡过难关,团队的感觉,和家庭的感觉是一样的,这个我觉得我享受这个过程,并且我期待大家能够有个美满的未来,这个是一方面。另外一方面是说,对拼好货这件事情来讲,我是希望能够做一件跟原来相比社会影响力更大一些,就是说对自己有用,对别人也有用,就是一定程度上能够促进良币驱逐劣币种的发生,以前跟我们同事举过例子,三聚氰氨为什么会出现?它其实本质上是一个消费者倒逼的过程,它是劣币驱逐良币,就是说因为其实一开始这些奶制品厂一定有很大量不用三聚氰氨,但是那些都死了。

然后读到了罗素的《幸福之路》 ,按英文名直译可能应该叫《征服幸福》(The conques to Happiness)。这本书不厚,但把事情讲得很透,还都是平易近人的语句。它把我对这个话题的思考已经都讲完了,而且好像一百年前不同职业阶层遇到的幸福的问题和今天没有一点不一样。

普通人性中最令人遗憾的一种人性就是嫉妒,因为嫉妒的人不会从自己拥有的东西中寻找快乐,而会从其他人拥有的东西中找寻痛苦

人是宇宙中非常非常渺小的存在,人生的时间又是无比的短暂,能做的能改变的都是极其有限的。这应该是我们时时都应该清楚的背景。

对他来说,人生就是解题:给你有限的时间,最合理、高效地用好这段时间。

总之,感觉从我识字开始,好像我就是在不停地给自己设立目标,然后找优化路径去实现这个目标以及我理解的人生大目标。

他还思考了创业和投资的联系

投资讲究的是:好生意,好团队,好价钱。如果把创业过程中的各种决策都当做是投资决策,那么我们得去分辨我们用时间和钱换来的东西哪些是资产(asset)哪些是费用(cost),那些随着时间流逝、对加深生意的护城河有利的往往是“资产”,那些时间越久对自己越不利的可以看成是费用。


拼多多是一个争议颇多的公司,但能在电商竞争如此激烈的环境下,争得一席之地,一定有它的过人之处。黄峥作为核心创始人,他的成长历程、他的思考对于普通人来说,也会有一定的参考价值。

凄まじい爆食いアニキ達が殺到する鬼盛りからあげ町中華に密着!丨Egg Fried Rice - Wok Skills In Japan

店名 らーめんコーさん 地図 https://goo.gl/maps/ChjaTGiNHkwuRN5Q6 住所 大阪府大阪市大正区千島3丁目4−1 0:00 ダイジェスト  1:05 本編 うどんそば 関西 Udonsoba https://www.youtube.com/channel/UCsyzqlcYZJUdAV2D9DXjp6g #町中華 #炒飯 #ラーメン #からあげ #大阪グルメ

在日本开一家这样的小餐馆,好像也很不错呢。老板很厉害,忙而不乱,厨艺精湛。细节上就能看出来对经营餐馆(不仅仅是厨师)这件事非常用心。

Lucide Icons

Beautiful & consistent icon toolkit made by the community.

不得不说,基于 vitepress 的页面看着真舒服

罗素是一个很有意思的人。极其理性(在数学和哲学上有较深造诣),兴趣广泛(拿过诺贝尔文学奖),追求爱情(有过四段婚姻,最短的也有 14 年),又极爱折腾(以各种形式反战,并因此遭受打击,但孜孜不倦)。

我觉得他很好的践行了他的人生格言:

有三种情感,单纯而强烈,支配着我的一生:

  • 对爱情的渴望
  • 对知识的追求
  • 以及对人类苦难不可遏制的同情
  • 1948年10月2日,搭小飛機墜毀,機上19人傷亡,羅素(76岁)竟完好無傷。
  • 1952年羅素(80岁)再度離婚,和一名美國的英語教授伊迪絲·芬奇結婚。
  • 1954年4月,罗素(82岁)发表了著名的《罗素—爱因斯坦宣言》。
  • 1960 年代羅素出版了自己的三卷自傳。
  • 1961年,89歲高齡的羅素參與一個核裁軍的遊行後被拘禁了7天。
Comic Mono

A legible monospace font… the very typeface you’ve been trained to recognize since childhood

这个漫画字体看着蛮舒服的,用来作为编程字体也还行

Affirmations by Scott Adams

Several years ago, in the closing pages of my otherwise humorous book titled The Dilbert Future, I told a weird little tale of how I used a technique called affirmations in my attempts to achieve a number of unlikely goals. Since then, I’ve received more questions on that topic than on anything else I’ve ever written.

Scott Adams 描述了他的 Affirmation(自我肯定)实践,探究了它的可行性以及背后可能的解释,最后给了一些建议。

我觉得还挺值得尝试的,毕竟不需要投入太多的精力,还有潜在的高回报。其中的难点是真的每天都去做,并且自己内心深处相信这个目标的可达成性和达成的必要性。

people who expect luck have a more powerful ability to notice opportunities in their environment. Optimistic people’s field of perception is literally greater. And the best part is he discovered that when you train people to expect luck, their field of perception increases accordingly. I think part of the mystery of affirmations has to do with the fact that it improves your ability to notice an opportunity.

那些期待好运的人往往具备更强的能力去发现环境中的机会。乐观者的感知范围确实更广。而最令人兴奋的是,他发现,当你训练人们去期待好运时,他们的感知范围也会随之扩大。我认为,肯定语的神秘之处在于它能增强你发现机会的能力。

Writing affirmations also helps you focus on your goal, moving them from wishful thinking to something in which you are willing to invest yourself.

撰写肯定语不仅能帮助你专注于目标,还能将它们从一厢情愿的想法转变为你愿意付诸行动的实际计划。

In effect, you are brainwashing yourself, and this might help you get through the tough patches that come with pursuing ambitious goals. When I started Dilbert, I didn’t take a day off for ten years. You only work that hard if you fully expect something good to come from it. I did.

实际上,这种自我洗脑可能会帮助你度过追求雄心勃勃目标时的艰难阶段。当我开始创作《迪尔伯特》时,我连续十年没有休息过一天。只有当你完全相信努力会带来回报时,才会如此拼命。我做到了。

Since the publication of The Dilbert Future, I’ve received thousands of e-mails from people recounting their own experiences with affirmations. Most people seem to be amazed at how well they worked. I heard all kinds of stories of people changing careers, marrying the person of their dreams, making money, and starting businesses. I also heard stories from people who claimed affirmations didn’t work for them, but the failure stories were the minority. To be fair, the people who had success were more likely to get excited and write to me about it, so the most that I can conclude is that lots of people BELIEVE affirmations worked for them.

自《呆伯特的未来》问世以来,我收到了成千上万封电子邮件,分享人们使用肯定语的亲身经历。大多数人似乎对其效果感到惊奇不已。我听到了各种各样的故事,有人因此改变了职业,有人嫁给了梦中情人,有人赚到了钱,有人创办了企业。当然,也有人表示肯定语对他们无效,但失败的故事只是少数。公平地说,成功的人更可能因激动而写信给我,因此我最多只能得出结论:很多人相信肯定语对他们有效。

I don’t know how long you should try affirmations before concluding that they don’t work for you. But trying it for less than six months probably doesn’t give it a chance.

我不确定你需要尝试肯定语多长时间才能判断它们是否对你有效。然而,若尝试时间少于六个月,可能并不足以见效。

Affirmations have not worked every time for me. But the few times they did not work, I must say I wasn’t fully invested in the objective. For example, there are a few cases where if I had achieved an objective it would have caused a lifestyle change that wasn’t entirely positive.

肯定语并非每次都对我奏效。然而,在那些少数无效的情况下,我必须承认自己并未全心投入。例如,有些情况下,如果我达成了某个目标,它会引发一种并不完全积极的生活方式改变。

「安藤忠雄設計,京都僅有九間房的旅店」THE SHINMONZEN 豪華精品旅店款待著前往的旅客 - EVERYDAY OBJECT

被譽為日本文化之都京都,有條隱藏的瑰寶 -「 新門前 」街道,那裡以藝術家、美術與古董店街聞名,在那裡,不僅能享受古老的遺產建築與米其林美食,也能細細賞玩古董與穿梭於藝廊間,這區寧靜恬淡,沿著祗園白河和新門前街,而佇立一間京都老日式建築,掛布僅寫著「 S 」,讓人難以猜透這是一間頂級奢華飯店「 THE

希望能有机会去体验下安藤忠雄设计的只有九间房的 SHINMONZEN

Scott Adams 关于 Career 的一些建议,其中的要点是不要尝试做到某个领域的最顶尖(如果有这个能力,也不需要职业规划的建议了),而是在少数几件事上做到 Top Tier(前 25%),然后将它们结合起来成为你的独特能力。

一些基础又百搭的技能(比如沟通、商业、演讲)可以当作其中一或几项进行有意识地提升,然后再加上自己最喜欢做的事就有多项了。

if you want something extraordinary, you have two paths:

  1. Become the best at one specific thing.
  2. Become very good (top 25%) at two or more things.

The second strategy is fairly easy. Everyone has at least a few areas in which they could be in the top 25% with some effort. In my case, I can draw better than most people, but I’m hardly an artist. And I’m not any funnier than the average standup comedian who never makes it big, but I’m funnier than most people. The magic is that few people can draw well and write jokes. It’s the combination of the two that makes what I do so rare. And when you add in my business background, suddenly I had a topic that few cartoonists could hope to understand without living it.

At least one of the skills in your mixture should involve communication, either written or verbal. And it could be as simple as learning how to sell more effectively than 75% of the world. That’s one. Now add to that whatever your passion is, and you have two, because that’s the thing you’ll easily put enough energy into to reach the top 25%. If you have an aptitude for a third skill, perhaps business or public speaking, develop that too.

Mike Matas (@mike_matas)

Say hello to Monty. http://LoveFrom.com

LoveFrom (Jony Ive's Studio) 与 Monty 合作的官网,动画效果非常细致,熊的头部还会响应鼠标的位置,有 Pixar 那味了。

PS: 装了 AD Block 插件的可能会显示空白,看起来是因为 sentry 请求被 block 的缘故。

1.1.1.1 — The free app that makes your Internet faster.

Install the free app that makes your phone’s Internet more fast, private, and reliable.

这个域名过于霸气了···

PS: 1.1.1.1 也会 direct 到这个域名

我的中学和大学

从杭州外国语学校到浙江大学,幸运而充实,也有些遗憾。

黄峥写了篇文章讲了他的中学和大学,除了自身的硬实力外,还得感谢小学校长,更要感谢家长,没有对他进行过多干预。

从小与牛人朝夕相处,受顶级的教育,打开视野,与外国友人深度交流,这些都为他的未来之路埋下了种子。可能是个偏见,但我觉得学好英语这事很重要,越早越好。

它是当时浙江省唯一一所在小学升初中时就可以全省自主招生的学校,其他初中都是就近入学的,所以它能够在省内垄断性地挑选小学毕业生。另外,它是六年一贯制,初中升高中是只出不进的。它保送大学的比例也非常高,每年都是在80%以上,所以进了这个中学也就几乎等于进了大学。老师的教学受高考的影响也就相对较小,很多时候,老师都是"自己发挥"。记得我们还有好些节课在看美国大片(当时好像美国大片是鲜有在国内影院上映的)。

160 人里也有不少是官二代和富二代。初一开始就是强制住校的,每天从晨跑到晚自习,到睡觉都在一起。大家的交流和互相影响比其他中学要大得多,互相之间的关系也比较close。12岁到18岁这6年,让我们这一小群人互相影响形成了和其他中学的人不太一样的价值观和世界观。相比于其他中学,我们接受西方文化影响更早,程度也更深,比例更大。我们中的相当部分,比其他同龄人要更为liberal一些。

田忌赛马,能在整体资源劣势的情况下创造出局部的优势,进而有机会获得整个"战役"的胜利。由此,平凡人可以成就非凡事。

我的中学和大学总体来说是幸运而充实的,但也有一个不小的遗憾,那就是自己目标导向太明确,在追求第一上,在努力做一个好学生上浪费了过多的时间,损失了很多逆反,捣蛋,纯粹享受青春的时光。"60分万岁是个好哲学" 是我在很多年后才慢慢悟到的。

This is the most detailed and sincere "About Me" page I've ever seen. Just viewing this page makes me want to meet him and learn from him.

想象有一群人在爬一座塔,爬得越高越厉害,你也不知道为啥要爬这座塔,但有人跟你一起玩这个游戏,让你有了想取胜的欲望,同时与他们的联接也能带来安全感,满足一定的社交需求。

但当你越爬越累,发现自己并不喜欢这个游戏时,问题就来了。下去吧,不知道去哪里,还会丢失好不容易积攒的高度,继续游戏吧,又很难再往上走,于是就开始了内耗。

像这类对将来具有重要性,但在选择时未经仔细审视(比如随大流)的事,可以采用这篇文章中的做法,给自己一段时间,仔细把这个问题想清楚,然后就按照这个结果来做。

When multiple people are striving towards a shared goal, they often rank themselves by progress within their peer group. This was my mistake — I swapped an absolute goal (figuring out how bits of nature work) with a relative one (scoring higher on tests than my classmates). Later, when I found myself unhappy, I couldn’t leave without feeling like I’d lost something. That social capital sunk cost was the first part of the trap I found myself in.

当多人共同努力追求一个共同目标时,他们常常会根据在同伴群体中的进展情况来对自己进行排名。这是我的错误 —— 我将一个绝对目标(弄清自然界的运作方式)换成了一个相对目标(在考试中得分高于同学)。后来,当我发现自己不开心时,我无法离开,因为那样会让我觉得自己失去了什么。那种社会资本的沉没成本是我困境的开端。

I’d never given physics much thought at all before my senior year in high school — but once I was surrounded by other physics students, competing for the same pool of grades and research positions, I could think of little else. This inherited desire was unchecked because I had no life outside of academics — no fixed reference point. Although quitting would have made me happier, I felt like I had nowhere to quit to.

在高中最后一年之前,我从未认真考虑过物理。然而,当我被其他物理学生包围,大家在同一个成绩和研究职位的池子里竞争时,我几乎无法思考其他事情。这种继承而来的欲望没有受到任何限制,因为除了学术之外,我没有其他生活——没有固定的参照点。尽管退出可能会让我更快乐,但我却觉得无处可退。

That’s the mimetic trap in a nutshell: it hurts to leave, and there’s nowhere to go. It decouples the social reward signal from the rest of objective reality — you can spend years ascending ranks in a hierarchy without producing anything that the rest of humanity finds valuable. If you value the process itself, that’s fine. I didn’t. Cowardice kept me from acting on this, and after a while I came to believe I had to succeed in this field I’d fallen into essentially by chance.

这就是所谓的模仿陷阱:离开会让人痛苦,但又无处可去。它将社会奖励信号与客观现实脱节——你可以在一个等级体系中花费数年时间往上爬,却没有产生任何对人类有价值的东西。如果你重视这个过程本身,那倒也无妨。但我并不这样认为。懦弱让我无法采取行动,久而久之,我开始相信我必须在这个我几乎是偶然进入的领域中取得成功。

You have an obligation to use yourself well, your time is valuable, and there are right and wrong ways to spend it.

你有责任善用自己,时间宝贵,使用时间有对错之分。

A "Failure to Evaluate Return-on-Time" Fallacy — LessWrong

I don't have a good name for this fallacy, but I hope to work it out with everyone here through thinking and discussion. …

这篇文章讲的是:为什么人们总是以非最优化的方式去追求自己的目标?文中举了一个例子:

A somewhat silly example: Let's say someone aspires to be a comedian, the best comedian ever, and to make a living doing comedy. He wants nothing else, it is his purpose. And he decides that in order to become a better comedian, he will watch re-runs of the old television cartoon 'Garfield and Friends' that was on TV from 1988 to 1995.

一个稍显滑稽的例子:假设有个人立志成为一名喜剧演员,成为有史以来最优秀的喜剧演员,并以此为生。他别无他求,这是他的人生目标。他决定,为了提升自己的喜剧技巧,他将观看1988年至1995年间在电视上播出的经典卡通片《加菲猫和他的朋友们》的重播。

相信我们都有过类似的经历。通常是冲动引发的 Action,而不是理性选择的 Action。这样的行为通常持续不了多久,因为系统一选择的路径通常没有经过细致的调研,在经历不适之后,系统二一质问,就会废弃这个行为。

一个更加合适的做法是,让系统一和系统二协同。系统二定期 Review Action,基于是否有更合适当下状况的可行路径,决定是否要继续当前的 Action。有点像遛狗理论:狗有一定的自由度,但一旦跑偏会被主人通过绳子纠正。

当人们选择性收集或回忆信息时,又或带有偏见地解读信息时,他们便展现了确认偏误。这种偏见尤其显见于带有强烈情绪的问题和传统观念上。

比如对「吸烟」持无所谓态度的人会拿出「邓小平也吸烟,人家照样活了 90 多」这套说辞,而反对「吸烟」的更是可以举出一堆吸烟有害健康的例子。

要判断自己是否存在这个问题,得看自己是否能以平常心对待对立观点。

防呆(日语:ポカヨケ poka yoke),又称错误校对,是一种预防矫正的行为约束手段,运用防止错误发生的限制方法,让操作者不需要花费注意力、也不需要经验与专业知识,凭借直觉即可准确无误地完成的操作,在许多场景下可以提升效率和使用体验,也防止损坏更换的成本,因此优良的产品中防呆设计极为基础而普遍。

“错误校对”实例:以太网络电缆插头被设计成仅能在一个方向才可插入。

许多事情一旦作业量增加,事务变得繁忙,超过一般人可以正常注意并应变的情况下就会发生错误,甚至发生危险造成生命财产的损失。

为了预防错误与危险便可将防呆机制应用在相关的任何事情,包括职场的机械操作、一般生活的产品使用,甚至文字处理。让具备专业知识以及充份经验的人,甚至外行人都能轻松直觉的操作同时不会出错与步入险境。

一款好的 App 是不是也应该是「防呆」的?就算是一个醉汉来用,也不会出错。

On Having Enough Socks

Personal experience and surveys on running out of socks; discussion of socks as small example of human procrastination and irrationality, caused by lack of explicit deliberative thought where no natural triggers or habits exist.

Gwern 的这篇文章从「袜子不够用了」这件小事出发,做了很多的思考,本质上是将「袜子不够用」这件事比做「长期忽略某些事情,导致逐渐偏离正确的方向,最终承受它带来的负面效应」。

这些事情,可以是深渊事情,也可以是日常采购这样的「小事」。持续地忽视它们,会让自己一直活在次优解状态下。

用「系统一」和「系统二」(出自 Thinking, Fast and Slow)来解释的话,就是长期让系统一主导,而系统二很少干预。

解决方案就是设置一个定时 Review 机制,强制让系统二去检验系统一。

lack of hard rules lets errors accumulate, without any ‘global’ understanding of the drift into disaster (or at least inefficiency). Humans on a smaller scale also ‘drift’ when they engage in System I reactive thinking & action for too long, resulting in cognitive biases.

缺乏硬性规定会让错误不断累积,而没有任何 "全局 "意识会让错误演变成灾难(或至少是低效)。在较小的范围内,人类如果长期处于系统 I 的被动思维和行动中,就会产生认知偏差,从而导致 "漂移"。

Fixes for these things can be seen as ensuring that System II deliberative cognition is periodically invoked to review things at a global level, such as developing a habit of maximum exploration at first purchase of a food product, or annually reviewing possessions to note problems like a lack of socks.

对这些问题的解决可以被看作是确保系统二的审慎认知被定期调用,以在全局层面对事物进行审查,比如养成在首次购买食品时最大限度探索的习惯,或者每年对财产进行审查,以注意到缺少袜子等问题。

For many things, there is never any hard deadline or scheduled event or reminder which would bring a need to mind. So necessary things suffer from what a computer scientist might call starvation: when a background task, like running a backup, which has a low priority (eg. a backup can wait a few minutes without much risk), is continuously pushed out by higher priority tasks and never gets to run; while it may not have been urgent that it run immediately, it is urgent that it run eventually. (Anyone who disagrees about backups not being important is free to implement that advice and see how it works for them in the long run.)

对于许多事情来说,从来没有任何硬性的截止日期、计划事件或提醒会让人想起需要做的事情。因此,必要的事情就会遭受计算机科学家所谓的 "饥饿":当后台任务(如运行备份)的优先级较低(例如,备份可以等待几分钟而不会有太大风险)时,就会被优先级较高的任务不断挤出,永远无法运行;虽然它可能并不急于立即运行,但它最终运行却是急需的。(如果有人不同意备份并不重要的说法,可以自由实施该建议,看看从长远来看效果如何)。